inquisitiveidiots
simple
EVIL OVERLORD RULES
1. My Legions of Terror will have helmets with clear plexiglass visors,
not face-concealing ones.
2. My ventilation ducts will be too small to crawl through.
3. My noble half-brother whose throne I usurped will be killed, not
kept anonymously imprisoned in a forgotten cell of my dungeon.
4. Shooting is not too good for my enemies.
5. The artifact which is the source of my power will not be kept on the
Mountain of Despair beyond the River of Fire guarded by the Dragons of
Eternity. It will be in my safe-deposit box. The same applies to the
object which is my one weakness.
6. I will not gloat over my enemies' predicament before killing them.
7. When I've captured my adversary and he says, "Look, before you kill
me, will you at least tell me what this is about?" I'll say, "No." and
shoot him. No, on second thought I'll shoot him then say "No."
8. After I kidnap the beautiful princess, we will be married
immediately in a quiet civil ceremony, not a lavish spectacle in three
weeks' time during which the final phase of my plan will be carried out.
9. I will not include a self-destruct mechanism unless absolutely
necessary. If it is necessary, it will not be a large red button
labeled "Danger: Do Not Push". The big red button marked "Do Not Push"
will instead trigger a spray of bullets on anyone stupid enough to
disregard it. Similarly, the ON/OFF switch will not clearly be labeled
as such.
10. I will not interrogate my enemies in the inner sanctum -- a small
hotel well outside my borders will work just as well.
11. I will be secure in my superiority. Therefore, I will feel no need
to prove it by leaving clues in the form of riddles or leaving my
weaker enemies alive to show they pose no threat.
12. One of my advisors will be an average five-year-old child. Any
flaws in my plan that he is able to spot will be corrected before
implementation.
13. All slain enemies will be cremated, or at least have several rounds
of ammunition emptied into them, not left for dead at the bottom of the
cliff. The announcement of their deaths, as well as any accompanying
celebration, will be deferred until after the aforementioned disposal.
14. The hero is not entitled to a last kiss, a last cigarette, or any
other form of last request.
15. I will never employ any device with a digital countdown. If I find
that such a device is absolutely unavoidable, I will set it to activate
when the counter reaches 121 and the hero is just putting his plan into
operation.
16. I will never utter the sentence "But before I kill you, there's
just one thing I want to know."
17. When I employ people as advisors, I will occasionally listen to
their advice.
18. I will not have a son. Although his ludicrously ill-planned attempt
to usurp power would fail, it would provide a fatal distraction at a
crucial point in time.
19. I will not have a daughter. She would be as beautiful as she was
evil, but one look at the hero's rugged countenance and she'd betray
her own father.
20. Despite its proven stress-relieving effect, I will not indulge in
maniacal laughter. When so occupied, it's too easy to miss unexpected
developments that a more attentive individual could adjust to
accordingly.
21. I will hire a talented fashion designer to create original uniforms
for my Legions of Terror, as opposed to some cheap knock-offs that make
them look like Nazi stormtroopers, Roman footsoldiers, or savage Mongol
hordes. All were eventually defeated and I want my troops to have a
more positive mind-set.
22. No matter how tempted I am with the prospect of unlimited power, I
will not consume any energy field bigger than my head.
23. I will keep a special cache of low-tech weapons and train my troops
in their use. That way -- even if the heroes manage to neutralize my
power generator and/or render the standard-issue energy weapons useless
-- my troops will not be overrun by a handful of savages armed with
spears and rocks.
24. I will maintain a realistic assessment of my strengths and
weaknesses. Even though this takes some of the fun out of the job, at
least I will never utter the line "No, this cannot be! I AM
INVINCIBLE!!!" (After that, death is usually instantaneous.)
25. No matter how well it would perform, I will never construct any
sort of machinery which is completely indestructible except for one
small and virtually inaccessible vulnerable spot.
26. No matter how attractive certain members of the rebellion are,
there are others just as attractive who are not desperate to kill me.
Therefore, I will think twice before ordering a prisoner sent to my
bedchamber.
27. I will never build only one of anything important. All important
systems will have redundant control panels and power supplies. For the
same reason I will always carry at least two fully loaded weapons at
all times.
28. My pet monster will be kept in a secure cage from which it cannot
escape and into which I could not accidentally stumble.
29. I will dress in bright and cheery colors, and so throw my enemies
into confusion.
30. All bumbling conjurers, clumsy squires, no-talent bards, and
cowardly thieves in the land will be preemptively put to death. My foes
will surely give up and abandon their quest if they have no source of
comic relief.
31. All naive, busty tavern wenches in my realm will be replaced with
surly, world-weary waitresses who will provide no unexpected
reinforcement and/or romantic subplot for the hero or his sidekick.
32. I will not fly into a rage and kill a messenger who brings me bad
news just to illustrate how evil I really am. Good messengers are hard
to come by.
33. I won't require high-ranking female members of my organization to
wear stainless-steel bustiers. It's hard on their morale. Similarly,
outfits made entirely from black leather will be reserved for formal
occasions.
34. I will not turn into a snake. It never helps.
35. I will not grow a goatee. In the old days they made you look
diabolic. Now they just make you look like a disaffected member of
Generation X.
36. I will not imprison members of the same party in the same cell
block, let alone the same cell. If they are important prisoners, I will
keep the only key to the cell door on my person instead of handing out
copies to every bottom-rung guard in the prison.
37. Once my power is secure, I will destroy all those pesky time-travel
devices.
38. If an enemy I have just killed has any offspring or younger
siblings, I will find them and have them killed immediately, instead of
letting them to grow up harboring feelings of vengeance towards me in
my old age.
39. If I absolutely must ride into battle, I will certainly not ride at
the forefront of my Legions of Terror, nor will I seek out my opposite
number among his army.
40. I will be neither chivalrous nor sporting. If I have an unstoppable
superweapon, I will use it as early and as often as possible instead of
keeping it in reserve.
41. If my trusted lieutenant tells me my Legions of Terror are losing a
battle, I will believe him. After all, he's my trusted lieutenant.
42. When I capture the hero, I will make sure I also get his dog,
monkey, ferret, or whatever sickeningly cute little animal capable of
untying ropes and filching keys happens to follow him around.
43. I will maintain a healthy amount of skepticism when I capture the
beautiful rebel and she claims she is attracted to my power and good
looks and will gladly betray her companions if I just let her in on my
plans.
44. I will only employ bounty hunters who work for money. Those who
work for the pleasure of the hunt tend to do dumb things like even the
odds to give the other guy a sporting chance.
45. I will make sure I have a clear understanding of who is responsible
for what in my organization. For example, if my general screws up I
will not draw my weapon, point it at him, say "And here is the price
for failure," then suddenly turn and kill some random underling.
46. If an advisor says to me "My liege, he is but one man. What can one
man possibly do?", I will reply "This." and kill the advisor.
47. If I learn that a callow youth has begun a quest to destroy me, I
will slay him while he is still a callow youth instead of waiting for
him to mature.
48. I will treat any beast which I control through magic or technology
with respect and kindness. Thus if the control is ever broken, it will
not immediately come after me for revenge.
49. If I learn the whereabouts of the one artifact which can destroy
me, I will not send all my troops out to seize it. Instead I will send
them out to seize something else and quietly put a Want-Ad in the local
paper.
50. My main computers will have their own special operating system that
will be completely incompatible with standard IBM and Macintosh
powerbooks.
51. If the beautiful princess that I capture says "I'll never marry
you! Never, do you hear me, NEVER!!!", I will say "Oh well" and kill
her.
52. I will have a team of board-certified architects and surveyors
examine my castle and inform me of any secret passages and abandoned
tunnels I don't know about.
53. If one of my dungeon guards begins expressing concern over the
conditions in the beautiful princess' cell, I will immediately transfer
him to a less people-oriented position.
54. I will not strike a bargain with a demonic being then attempt to
double-cross it simply because I feel like being contrary.
55. Deformed mutants and oddball psychotics have their place in my
Legions of Terror. However before I send them out on important covert
missions that require tact and subtlety, I will see if there is anyone
else equally qualified who would attract less attention.
56. My Legions of Terror will be trained in basic marksmanship. Any who
cannot learn to hit a man-sized target at 10 meters will be used for
target practice.
57. Before employing any captured artifacts or machinery, I will
carefully read the owner's manual.
58. If it becomes necessary to escape, I will never stop to pose
dramatically and toss off a one-liner.
59. I will never build a sentient computer smarter than I am.
60. My five-year-old advisor (see above) will also be asked to decipher
any code I am thinking of using. If he breaks the code in under 30
seconds, it will not be used. Note: this also applies to passwords.
61. If my advisors ask "Why are you risking everything on such a mad
scheme?", I will not proceed until I have a response that satisfies
them.
62. I will design fortress hallways with no alcoves or protruding
structural supports which intruders could use for cover in a firefight.
63. Bulk trash will be disposed of in incinerators, not compactors. And
they will be kept hot, with none of that nonsense about flames going
through accessible tunnels at predictable intervals.
64. I will see a competent psychiatrist and get cured of all extremely
unusual phobias and bizarre compulsive habits which could prove to be a
disadvantage.
65. If I must have computer systems with publicly available terminals,
the maps of my complex they display will have a room clearly marked as
the Main Control Room. That room will be the Execution Chamber. The
actual main control room will be marked as Sewage Overflow Containment.
66. My security keypad will actually be a fingerprint scanner. Anyone
who watches someone press a sequence of buttons or dusts the pad for
fingerprints then subsequently tries to enter by repeating that
sequence will trigger the alarm system.
67. No matter how many shorts we have in the system, my guards will be
instructed to treat every surveillance camera malfunction as a
full-scale emergency.
68. I will spare someone who saved my life in the past. This is only
reasonable, as it encourages others to do so. However, it's a one-time
offer. If they want me to spare them again, they'd better save my life
again.
69. Independent midwives will be banned from the realm. All babies will
be delivered at state-approved hospitals. Orphans will be placed in
foster-homes, not abandoned in the woods to be raised by creatures of
the wild.
70. When my guards split up to search for intruders, they will always
travel in groups of at least two. They will be trained so that if one
of them disappears mysteriously while on patrol, the other will
immediately initiate an alert and call for backup, instead of
quizzically peering around a corner.
71. If I decide to test a lieutenant's loyalty to see if he/she should
be made a trusted lieutenant, I will have a squad of marksmen standing
by in case the answer is no.
72. If all the heroes are standing together around a strange device and
begin to taunt me, I will pull out a conventional weapon instead of
using my unstoppable superweapon on them.
73. I will not agree to let the heroes go free if they win a rigged
contest, even though my advisors assure me it is impossible for them to
win.
74. When I create a multimedia presentation of my plan designed so that
my five-year-old advisor can easily understand the details, I will not
label the disk "Project Overlord" and leave it lying on top of my desk.
75. I will instruct my Legions of Terror to attack the hero en masse,
instead of standing around waiting while members break off and attack
one or two at a time.
76. If the hero runs up to my roof, I will not run up after him and
struggle with him in an attempt to push him over the edge. I will also
not engage him at the edge of a cliff. (In the middle of a rope-bridge
over a river of molten lava is not even worth considering.)
77. If I have a fit of temporary insanity and decide to give the hero
the chance to reject a job as my trusted lieutenant, I will retain
enough sanity to wait until my current trusted lieutenant is out of
earshot before making the offer.
78. I will not tell my Legions of Terror "And he must be taken alive!"
The command will be "And try to take him alive if it is reasonably
practical."
79. If my doomsday device comes with a reverse switch, as soon as it
has been employed it will be melted down and made into limited-edition
commemorative coins.
80. If my weakest troops fail to eliminate a hero, I will send out my
best troops instead of wasting time with progressively stronger ones as
he gets closer and closer to my fortress.
81. If I am fighting with the hero atop a moving platform, have
disarmed him, and am about to finish him off, and he glances behind me
and drops flat, I too will drop flat, instead of quizzically turning
around to find out what he saw.
82. I will not shoot at any of my enemies if they are standing in front
of the crucial support beam to a heavy, dangerous, unbalanced structure.
83. If I'm eating dinner with the hero, put poison in his goblet, then
have to leave the table for any reason, I will order new drinks for
both of us instead of trying to decide whether or not to switch with
him.
84. I will not have captives of one sex guarded by members of the
opposite sex.
85. I will not use any plan in which the final step is horribly
complicated, e.g. "Align the 12 Stones of Power on the sacred altar
then activate the medallion at the moment of total eclipse." Instead it
will be more along the lines of "Push the button."
86. I will make sure that my doomsday device is up to code and properly
grounded.
87. My vats of hazardous chemicals will be covered when not in use.
Also, I will not construct walkways above them.
88. If a group of henchmen fail miserably at a task, I will not berate
them for incompetence, then send the same group out to try the task
again.
89. After I captures the hero's superweapon, I will not immediately
disband my legions and relax my guard because I believe whoever holds
the weapon is unstoppable. After all, the hero held the weapon and I
took it from him.
90. I will not design my Main Control Room so that every workstation is
facing away from the door.
91. I will not ignore the messenger that stumbles in exhausted and
obviously agitated until my personal grooming or current entertainment
is finished. It might actually be important.
92. If I ever talk to the hero on the phone, I will not taunt him.
Instead I will say this his dogged perseverance has given me new
insight on the futility of my evil ways, and that if he leaves me alone
for a few months of quiet contemplation I will likely return to the
path of righteousness. (Heroes are incredibly gullible in this regard.)
93. If I decide to hold a double execution of the hero and an underling
who failed or betrayed me, I will see to it that the hero is scheduled
to go first.
94. When arresting prisoners, my guards will not allow them to stop and
grab a useless trinket of purely sentimental value.
95. My dungeon will have its own qualified medical staff complete with
bodyguards. That way if a prisoner becomes sick and his cellmate tells
the guard it's an emergency, the guard will fetch a trauma team instead
of opening up the cell for a look.
96. My door mechanisms will be designed so that blasting the control
panel on the outside seals the door and blasting the control panel on
the inside opens the door, not vice versa.
97. My dungeon cells will not be furnished with objects that contain
reflective surfaces or anything that can be unravelled.
98. If an attractive young couple enters my realm, I will carefully
monitor their activities. If I find they are happy and affectionate, I
will ignore them. However if circumstances have forced them together
against their will and they spend all their time bickering and
criticizing each other except during the intermittent occasions when
they are saving each others' lives at which point there are hints of
sexual tension, I will immediately order their execution.
99. Any data file of crucial importance will be padded to 1.45Mb in
size.
100. Finally, to keep my subjects permanently locked in a mindless
trance, I will provide each of them with free unlimited Internet access.
101. I will not order my trusted lieutenant to kill the infant who is
destined to overthrow me; I'll do it myself.
102. I will not waste time making my enemy's death look like an
accident; I'm not accountable to anyone, and my other enemies wouldn't
believe it anyway.
103. I will make it clear that I do know the meaning of the word
"mercy"; I simply choose not show them any.
104. My undercover agents will not have tattoos identifying them as
members of my organization, nor will they be required to wear military
boots or adhere to any other dress codes.
105. I will not employ devious schemes that involve the hero's party
getting into my inner sanctum before the trap is sprung.
106. If my supreme command center comes under attack, I will
immediately flee to my prepared escape pod and direct the defenses from
there. I will not wait until the troops break into my inner sanctum to
attempt this.
107. Even though I don't really care because I plan on living forever,
I will hire engineers who are able to build me a fortress sturdy enough
that, if I am slain, it won't tumble to the ground for no good
structural reason.
108. Any magic and/or technology that can miraculously resurrect a
secondary character who has sacrificed his/her life will be outlawed
and destroyed.
109. I will see to it that plucky young lads/lasses in strange clothes
and outlander accents shall regularly climb some monument in the main
square of my capital and denounce me, claim to know the secret of my
power, rally the masses to rebellion, etc. That way, the citizens will
be jaded in case the real thing ever comes along.
110. I will design all doomsday machines myself. If I must hire a mad
scientist to assist me, I will make sure that he is sufficiently
twisted that he'll never regret his evil ways and seek to undo the
damage he's caused.
111. I will offer oracles the choice of working exclusively for me or
being executed.
112. I will not rely on "totally reliable" spells that can be
neutralized by relatively inconspicuous talismans.
113. I will make the main entrance to my fortress standard-sized. While
elaborate 60-foot-high double doors definitely impress the masses, they
are hard to close quickly in an emergency.
114. I will never accept a challenge from the hero.
115. I will not engage an enemy single-handedly unless all my soldiers
are dead.
116. If I capture the hero's starship, I will keep it in the landing
bay with the ramp down, only a few token guards on duty and a ton of
explosives set to go off as soon as it clears the blast-range.
117. No matter how much I want revenge, I will never order an underling
"Leave him. He's mine!"
118. If I have equipment which has some important function, it will not
be activated by a lever that someone could trigger by accidentally
falling on when fatally wounded.
119. I will not attempt to kill the hero by placing a venomous creature
in his room. It will just wind up accidentally killing one of my clumsy
henchmen instead.
120. Since nothing is more irritating than a hero defeating you with
basic math skills, all of my personal weapons will be modified to fire
one more shot than the standard issue.
121. If I come into possession of an artifact which can only be used by
the pure of heart, I will not attempt to use it regardless.
122. The gun turrets on my fortress will not rotate enough so that they
may direct fire inward or at each other.
123. If I decide to hold a contest of skill open to the general public,
contestants will be required to remove their hooded cloaks and shave
their beards before entering.
124. Prior to kidnapping an older male scientist and forcing him to
work for me, I will investigate his offspring and make sure that he has
neither a beautiful but naive daughter who is willing to risk anything
to get him back, nor an estranged son who works in the same field but
had a falling-out with his father many years ago.
125. Should I actually decide to kill the hero in an elaborate
escape-proof deathtrap room (water filling up, sand pouring down, walls
converging, etc.) I will not leave him alone five-to-ten minutes prior
to "imminent" death, but will instead (finding a vantage point or
monitoring camera) stick around and enjoy watching my adversary's
demise.
126. Rather than having only one secret escape pod, which the hero can
easily spot and follow, I'll simultaneously launch a few dozen decoys
to throw him off track.
127. Prison guards will have their own cantina featuring a wide variety
of tasty treats that will deliver snacks to the guards while on duty.
The guards will also be informed that accepting food or drink from any
other source will result in execution.
128. I will not employ robots as agents of destruction if there is any
possible way that they can be re-programmed or if their battery packs
are externally mounted and easily removable.
129. Despite the delicious irony, I will not force two heroes to fight
each other in the arena.
130. All members of my Legions of Terror will have professionally
tailored uniforms. If the hero knocks a soldier unconscious and steals
the uniform, the poor fit will give him away.
131. I will never place the key to a cell just out of a prisoner's
reach.
132. Before appointing someone as my trusted lieutenant, I will conduct
a thorough background investigation and security clearance.
133. If I find my beautiful consort with access to my fortress has been
associating with the hero, I'll have her executed. It's regrettable,
but new consorts are easier to get than new fortresses, and maybe the
next one will pay attention at the orientation meeting.
134. If I am escaping in a large truck and the hero is pursuing me in a
small Italian sports car, I will not wait for him to pull up alongside
me, then try to force him off the road while he tries to climb aboard.
Instead I will slam on the brakes when he's directly behind me. (A
rudimentary knowledge of physics is useful.)
135. My doomsday machine will have a highly-advanced technological
device called a capacitor in case someone inconveniently pulls the plug
at the last second. (If I have access to REALLY advanced technology, I
will include a back-up device known as a battery.)
136. If I build a bomb, I will simply remember which wire to cut if it
has to be deactivated and make every wire red.
137. Before spending available funds on giant gargoyles, gothic arches,
or other cosmetically intimidating pieces of architecture, I will see
if there are any valid military expenditures that could use the extra
budget.
138. The passageways of my domain will be well-lit with fluorescent
lighting. Regrettably, the spooky atmosphere will be lost, but my
security patrols will be more effective.
139. If I'm sitting in my camp, hear a twig snap, start to investigate,
then encounter a small woodland creature, I will send out some scouts
anyway just to be on the safe side. (If they disappear into the
foliage, I will not send out another patrol; I will break out the
napalm.)
140. I will instruct my guards to look for the chamber pot when
checking a cell that appears empty. If it's still there, the prisoner
has escaped, and they may enter and search for clues. If the chamber
pot is not there, then either the prisoner is perched above the lintel
waiting to strike them with it, or he decided to take it as a souvenir
(in which case he is deeply disturbed and poses no threat). Either way,
there's no point in entering.
141. As an alternative to not having children, I will have lots of
children. My sons will be too busy jockeying for position to ever be a
real threat, and the daughters will all sabotage each other's attempts
to win the hero.
142. If I have children and subsequently grandchildren, I will keep a
three-year-old grandchild near me at all times. When the hero enters to
kill me, I will ask him to first explain to her why it's necessary to
kill her beloved grandpa. When the hero launches into an explanation
that's way over her head, that will be her cue to pull the lever and
send him into the pit of crocodiles. After all, small children like
crocodiles almost as much as Evil Overlords, and it's important to
spend quality time with the grandkids.
143. If one of my daughters actually manages to win the hero and openly
defies me, I will congratulate her on her choice, declare a national
holiday to celebrate the wedding, and proclaim the hero my heir. This
will probably be enough to break up the relationship. If not, at least
I am assured that no hero will attack my Legions of Terror when they
are holding a parade in his honor.
144. I will teach my guards to stand in reasonable formation when they
fire at the hero so he cannot duck between them and cause them to
accidentally shoot each other.
145. My dungeon cell decor will not feature exposed pipes. While they
add to the gloomy atmosphere, they are good conductors of vibrations
and a lot of prisoners know Morse code.
146. If my surveillance reports any unmanned or seemingly innocent
ships found where they are not supposed to be, they will be immediately
vaporized instead of brought in for salvage.
147. I will classify my lieutenants in three categories: untrusted,
trusted, and completely trusted. Promotion to the third category will
be awarded posthumously.
148. Before ridiculing my enemies for wasting time on a device to stop
me that couldn't possibly work, I will first acquire a copy of the
schematics and make sure that in fact it couldn't possibly work.
149. Ropes supporting various fixtures will not be tied next to open
windows or staircases, and chandeliers will be hung way at the top of
the ceiling.
150. I will provide funding and research to develop tactical and
strategic weapons covering a full range of needs so my choices are not
limited to "hand to hand combat with swords" and "blow up the planet".
151. I will not set myself up as a god. That perilous position is
reserved for my trusted lieutenant.
152. I will instruct my fashion designer that when it comes to
accessorizing, second-chance body armor goes well with every outfit.
153. My Legions of Terror will be an equal-opportunity employer.
Conversely, when it is prophesied that no man can defeat me, I will
keep in mind the increasing number of non-traditional gender roles.
154. I will instruct my Legions of Terror in proper search techniques.
In particular, if they are searching for escapees and someone shouts,
"Quick! They went that way!", they must first ascertain the identity of
this helpful informant before dashing off in hot pursuit.
155. If I know of any heroes in the land, I will not under any
circumstance kill their mentors, teachers, and/or best friends.
156. If I have the hero and his party trapped, I will not wait until my
Superweapon charges to finish them off if more conventional means are
available.
157. When plans are drawn up that include a time-table, I'll post-date
the completion three days after it's scheduled to occur and not worry
too much if they get stolen.
158. I will exchange the labels on my folder of top-secret plans and my
folder of family recipes. Imagine the hero's surprise when he decodes
the stolen plans and finds instructions for Grandma's Potato Salad.
159. If I burst into rebel headquarters and find it deserted except for
an odd, blinking device, I will not walk up and investigate; I'll run
like hell.
160. Before being accepted into my Legions of Terror, potential
recruits will have to pass peripheral vision and hearing tests, and be
able to recognize the sound of a pebble thrown to distract them.
161. I will occasionally vary my daily routine and not fall into a rut.
For example, I will not always take a swig of wine or ring a gong
before finishing off my enemy.
162. If I steal something very important to the hero, I will not put it
on public display.
163. When planning an expedition, I will choose a route for my forces
that does not go through thick, leafy terrain conveniently located near
the rebel camp.
164. I will hire one hopelessly stupid and incompetent lieutenant, but
make sure that he is full of misinformation when I send him to capture
the hero.
165. As an equal-opportunity employer, I will have several
hearing-impaired body-guards. That way if I wish to speak
confidentially with someone, I'll just turn my back so the guards can't
read my lips instead of sending all of them out of the room.
166. If the rebels manage to trick me, I will make a note of what they
did so that I do not keep falling for the same trick over and over
again.
167. If I am recruiting to find someone to run my computer systems, and
my choice is between the brilliant programmer who's head of the world's
largest international technology conglomerate and an obnoxious
15-year-old dork who's trying to impress his dream girl, I'll take the
brat and let the hero get stuck with the genius.
168. I will plan in advance what to do with each of my enemies if they
are captured. That way, I will never have to order someone to be tied
up while I decide his fate.
169. If I have massive computer systems, I will take at least as many
precautions as a small business and include things such as virus-scans
and firewalls.
170. I will be an equal-opportunity despot and make sure that terror
and oppression is distributed fairly, not just against one particular
group that will form the core of a rebellion.
171. I will not locate a base in a volcano, cave, or any other location
where it would be ridiculously easy to bypass security by rappelling
down from above.
172. Mythical guardians will be instructed to ask visitors' name,
purpose of visit, and whether they have an appointment, instead of
ancient riddles.
173. Although it would provide amusement, I will not confess to the
hero's rival that I was the one who committed the heinous act for which
he blames the hero.
174. If I am dangling over a precipice and the hero reaches his hand
down to me, I will not attempt to pull him down with me. I will allow
him to rescue me, thank him properly, then return to the safety of my
fortress and order his execution.
175. I will have my fortress exorcised regularly. Although ghosts in
the dungeon provide an appropriate atmosphere, they tend to provide
valuable information once placated.
176. I will add indelible dye to the moat. It won't stop anyone from
swimming across, but even dim-witted guards should be able to figure
out when someone has entered in this fashion.
177. If a scientist with a beautiful and unmarried daughter refuses to
work for me, I will not hold her hostage. Instead, I will offer to pay
for her future wedding and her children's college tuition.
178. If I have the hero cornered and am about to finish him off and he
says "Look out behind you!!" I will not laugh and say "You don't expect
me to fall for that old trick, do you?" Instead I will take a step to
the side and half turn. That way I can still keep my weapon trained on
the hero and scan the area behind me. If anything was heading for me,
it will now be heading for him.
179. I will not outsource core functions.
180. If I ever build a device to transfer the hero's energy into me, I
will make sure it cannot operate in reverse.
181. I will decree that all hay be shipped in tightly-packed bales. Any
wagonload of loose hay attempting to pass through a checkpoint will be
set on fire.
182. I will not hold any sort of public celebration within my castle
walls. Any event open to members of the public will be held down the
road in the festival pavilion.
183. Before using any device which transfers energy directly into my
body, I will install a surge suppressor.
184. I will hire a drama coach. The hero will think it must be a case
of mistaken identity when confronted by my Minnesotan accent (if
everyone sounds American) or my Cornish accent (if everyone sounds
British).
185. If I capture an enemy known for escaping via ingenious and
fantastic little gadgets, I will order a full cavity search and
confiscate all personal items before throwing him in my dungeon.
186. I will not devise any scheme in which Part A consists of tricking
the hero into unwittingly helping me and Part B consists of laughing at
him then leaving him to his own devices.
187. I will not hold lavish banquets in the middle of a famine. The
good PR among the guests doesn't make up for the bad PR among the
masses.
188. I will funnel some of my ill-gotten gains into urban renewal
projects. Although slums add a quaint and picturesque quality to any
city, they too often contain unexpected allies for heroes.
189. I will never tell the hero "Yes I was the one who did it, but
you'll never be able to prove it to that incompetent old fool." Chances
are, that incompetent old fool is standing behind the curtain.
190. If my mad scientist/wizard tells me he has almost perfected my
Superweapon but it still needs more testing, I will wait for him to
complete the tests. No one ever conquered the world using a beta
version.
191. I will not appoint a relative to my staff of advisors. Not only is
nepotism the cause of most breakdowns in policy, but it also causes
trouble with the EEOC.
192. If I appoint someone as my consort, I will not subsequently inform
her that she is being replaced by a younger, more attractive woman.
193. If I am using the hero's girlfriend as a hostage and am holding
her at the point of imminent death when confronting the hero, I will
focus on her and not him. He won't try anything with his true love held
hostage. The fact that she has been weak, slow-witted, naive and
generally useless up to this point has no bearing on her actions at the
moment of dramatic climax.
194. I will make several ludicrously erroneous maps to secret passages
in my fortress and hire travelers to entrust them to aged hermits.
195. I will not use hostages as bait in a trap. Unless you're going to
use them for negotiation or as human shields, there's no point in
taking them.
196. I will hire an expert marksman to stand by the entrance to my
fortress. His job will be to shoot anyone who rides up to challenge me.
197. I will explain to my Legions of Terror that guns are ranged
weapons and swords are not. Anyone who attempts to throw a sword at the
hero or club him with a gun will be summarily executed.
198. I will remember that any vulnerabilities I have are to be revealed
strictly on a need-to-know basis. I will also remember that no one
needs to know.
199. I will not make alliances with those more powerful than myself.
Such a person would only double-cross me in my moment of glory. I will
make alliances with those less powerful than myself. I will then
double-cross them in their moment of glory.
200. During times of peace, my Legions of Terror will not be permitted
to lie around drinking mead and eating roast boar. Instead they will be
required to obey my dietician and my aerobics instructor.
201. All giant serpents acting as guardians in underground lakes will
be fitted with sports goggles to prevent eye injuries.
202. All crones with the ability to prophesy will be given free
facelifts, permanents, manicures, and Donna Karan wardrobes. That
should pretty well destroy their credibility.
203. I will not employ an evil wizard if he has a sleazy mustache.
204. I will hire an entire squad of blind guards. Not only is this in
keeping with my status as an equal opportunity employer, but it will
come in handy when the hero becomes invisible or douses my only light
source.
205. All repair work will be done by an in-house maintenance staff. Any
alleged "repairmen" who show up at the fortress will be escorted to the
dungeon.
206. When my Legions of Terror park their vehicle to do reconnaissance
on foot, they will be instructed to employ The Club.
207. Employees will have conjugal visit trailers which they may use
provided they call in a replacement and sign out on the timesheet.
Anyone caught making out in a closet and leaving their station unmanned
will be shot.
208. Members of my Legion of Terror will attend seminars on Sensitivity
Training. It's good PR for them to be kind and courteous to the general
population when not actively engaged in sowing chaos and destruction.
209. I will not, under any circumstances, marry a woman I know to be a
faithless, conniving, back-stabbing witch, simply because I am
absolutely desperate to perpetuate my family line. Of course, we can
still date.
210. All guest-quarters will be bugged and monitored so that I can keep
track of what the visitors I have for some reason allowed to roam about
my fortress are actually plotting.
211. If my chief engineer displeases me, he will be shot, not
imprisoned in the dungeon or beyond the traps he helped design.
212. I will not send out battalions composed wholly of robots or
skeletons against heroes who have qualms about killing living beings.
213. I will not wear long, heavy cloaks. While they make a bold fashion
statement, they have an annoying tendency to get caught in doors or
tripped over during an escape.
214. If a malignant being demands a sacrificial victim have a
particular quality, I will check to make sure said victim has this
quality immediately before the sacrifice and not rely on earlier
results. (Especially if the quality is virginity and the victim is the
hero's girlfriend.)
215. If I MUST put a digital timer on my doomsday device, I will buy
one free from quantum mechanical anomalies. So many brands on the
market keep perfectly good time while you're looking at them, but
whenever you turn away for a couple minutes then turn back, you find
that the countdown has progressed by only a few seconds.
216. If my Legions of Terror are defeated in a battle, I will quietly
withdraw and regroup instead of launching a haphazard mission to
assassinate the hero.
217. If I'm wearing the key to the hero's shackles around my neck and
his former girlfriend now volunteers to be-come my mistress and we are
all alone in my bedchamber on my bed and she offers me a goblet of
wine, I will politely decline the offer.
218. I will not pick up a glowing ancient artifact and shout "Its power
is now mine!!!" Instead I will grab some tongs, transfer it to a
hazardous materials container, and transport it back to my lab for
study.
219. I will be selective in the hiring of assassins. Anyone who
attempts to strike down the hero the first instant his back is turned
will not even be considered for the job.
220. If I have a single vulnerability, I will fake a different one --
for example, ordering all mirrors removed from the palace, screaming
and flinching whenever someone accidentally holds up a mirror, etc. In
the climax when the hero whips out a mirror and thrusts it at my face,
my reaction will be "Hmm...I think I need a shave."
221. My force-field generators will be located inside the shield they
generate.
222. I reserve the right to execute any henchmen who appear to be a
little too intelligent, powerful, or devious. How-ever if I do so, I
will not at some subsequent point shout "Why am I surrounded by these
incompetent fools?!"
223. I will install a fire extinguisher in every room -- three, if the
room contains vital equipment or volatile chemicals.
224. I will build machines which simply fail when over-loaded, rather
than wiping out all nearby henchmen in an explosion or setting off a
chain reaction. I will do this by using devices known as "surge
protectors".
225. I will explain to my guards that most people have their eyes in
the front of their heads and thus while searching for someone it makes
little sense to draw a weapon and slowly back down the hallway.
226. I will have a staff of competent detectives handy. If I learn that
someone in a certain village is plotting against me, I will have them
find out who rather than wipe out the entire village in a preemptive
strike.
227. I will never bait a trap with genuine bait.
228. If the hero claims he wishes to confess in public or to me
personally, I will remind him that a notarized deposition will serve
just as well.
229. If I have several diabolical schemes to destroy the hero, I will
set all of them in motion at once rather than wait for them to fail and
launch them successively.
230. I will not put off any ritual granting immortality.
